Trinket.m

/*
     File: Trinket.m 
 Abstract: Trinket class
 for this example application.  Trinkets have
 a few properties.
 
 Trinkets and treasures provide us with objects to
 put inside of the Bucket and StrongBox container
 objects. 
  Version: 1.2 
  
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 */
 
#import "Trinket.h"
#import "scriptLog.h"
 
 
 
@implementation Trinket
 
    /* Instead of sythesizing our properties here, we implement them manually
       in order to perform logging for debugging purposes. */
 
 
    /* after initializing our superclasses, we set the properties we're
    maintaining in this class to their default values.
    
    See the description of the NSCreateCommand for more information about
    when your init method will be called.  */
- (id)init {
    if ((self = [super init])) {
        shiny = [[NSNumber alloc] initWithBool:YES];
        weight = [[NSNumber alloc] initWithFloat:0.0];
        description = [[NSString alloc] initWithString:@"no description"];
    }
        /* I put the logging statement later after the superclass was initialized
        so we will be able to report the uniqueID */
    SLOG(@"init trinket %@", self.uniqueID);
    return self;
}
 
 
    /* standard deallocation of our members followed by superclass.
    nothing out of the ordinary here. */
- (void)dealloc {
    SLOG(@"del trinket %@", self.uniqueID);
    self.shiny = nil;
    self.weight = nil;
    self.description = nil;
    [super dealloc];
}
 
 
 
    /* standard setter and getter methods for the 'shiny' property
    nothing out of the ordinary here.
    
    Note that the 'shiny' property is of type boolean on the AppleScript
    side, but it is stored as type NSNumber on the Objective-C side. */
- (NSNumber *)shiny {
    SLOG(@"trinket %@ property shiny %@", self.uniqueID, shiny);
    return [[shiny retain] autorelease];
}
 
- (void)setShiny:(NSNumber *)value {
    SLOG(@"set shiny of trinket %@ to %@", self.uniqueID, value);
    if (shiny != value) {
        [shiny release];
        shiny = [value copy];
    }
}
 
 
 
    /* standard setter and getter methods for the 'weight' property
    nothing out of the ordinary here. */
- (NSNumber *)weight {
    SLOG(@"report weight of trinket %@ as %@", self.uniqueID, weight);
    return [[weight retain] autorelease];
}
 
- (void)setWeight:(NSNumber *)value {
    SLOG(@"set weight of trinket %@ to %@", self.uniqueID, value);
    if (weight != value) {
        [weight release];
        weight = [value copy];
    }
}
 
 
 
    /* standard setter and getter methods for the 'description' property
    nothing out of the ordinary here. */
- (NSString *)description {
    SLOG(@"report description of trinket %@ as '%@'", self.uniqueID, description);
    return [[description retain] autorelease];
}
 
- (void)setDescription:(NSString *)value {
    SLOG(@"set description of trinket %@ to '%@'", self.uniqueID, value);
    if (description != value) {
        [description release];
        description = [value copy];
    }
}
 
 
@end