Retired Document
Important: This sample code may not represent best practices for current development. The project may use deprecated symbols and illustrate technologies and techniques that are no longer recommended.
Trinket.h
/* |
File: Trinket.h |
Abstract: Trinket class |
for this example application. Trinkets have |
a few properties. |
Trinkets and treasures provide us with objects to |
put inside of the Bucket and StrongBox container |
objects. |
Version: 1.2 |
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*/ |
#import <Cocoa/Cocoa.h> |
#import "Element.h" |
/* The Trinket class builds on top of our Element class. |
We take care of most of the 'infrastructure' type operations |
needed for scripting in the Element class, so all we have |
to worry about here is storage management and providing |
accessors for the properties.*/ |
@interface Trinket : Element { |
NSNumber* shiny; /* storage for the 'shiny' AppleScript boolean property. */ |
NSNumber* weight; /* storage for the 'weight' AppleScript real property. */ |
NSString* description; /* storage for the 'description' AppleScript string property. */ |
} |
/* storage management */ |
- (id)init; |
- (void)dealloc; |
/* kvc Cocoa property for the 'shiny' AppleScript property */ |
@property (copy) NSNumber *shiny; |
/* kvc Cocoa property for the 'weight' AppleScript property */ |
@property (copy) NSNumber *weight; |
/* kvc Cocoa property for the 'description' AppleScript property */ |
@property (copy) NSString *description; |
@end |
Copyright © 2011 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2011-09-07