ReceiveServerController.m
/* |
File: ReceiveServerController.m |
Contains: Manages the receive server tab. |
Written by: DTS |
Copyright: Copyright (c) 2009-2012 Apple Inc. All Rights Reserved. |
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. |
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not use, install, modify or redistribute this Apple software. |
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non-exclusive license, under Apple's copyrights in this |
original Apple software (the "Apple Software"), to use, |
reproduce, modify and redistribute the Apple Software, with or |
without modifications, in source and/or binary forms; provided |
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without modifications, you must retain this notice and the |
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are granted by Apple herein, including but not limited to any |
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by other works in which the Apple Software may be incorporated. |
The Apple Software is provided by Apple on an "AS IS" basis. |
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WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, |
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING |
THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR IN |
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*/ |
#import "ReceiveServerController.h" |
#import "NetworkManager.h" |
#include <CFNetwork/CFNetwork.h> |
#include <sys/socket.h> |
#include <netinet/in.h> |
#include <unistd.h> |
@interface ReceiveServerController () <NSStreamDelegate, NSNetServiceDelegate> |
// stuff for IB |
@property (nonatomic, strong, readwrite) IBOutlet UIImageView * imageView; |
@property (nonatomic, strong, readwrite) IBOutlet UILabel * statusLabel; |
@property (nonatomic, strong, readwrite) IBOutlet UIActivityIndicatorView * activityIndicator; |
@property (nonatomic, strong, readwrite) IBOutlet UIButton * startOrStopButton; |
- (IBAction)startOrStopAction:(id)sender; |
// private properties |
@property (nonatomic, assign, readonly ) BOOL isStarted; |
@property (nonatomic, assign, readonly ) BOOL isReceiving; |
@property (nonatomic, strong, readwrite) NSNetService * netService; |
@property (nonatomic, assign, readwrite) CFSocketRef listeningSocket; |
@property (nonatomic, strong, readwrite) NSInputStream * networkStream; |
@property (nonatomic, strong, readwrite) NSOutputStream * fileStream; |
@property (nonatomic, copy, readwrite) NSString * filePath; |
// forward declarations |
- (void)stopServer:(NSString *)reason; |
@end |
@implementation ReceiveServerController |
@synthesize netService = _netService; |
@synthesize networkStream = _networkStream; |
@synthesize listeningSocket = _listeningSocket; |
@synthesize fileStream = _fileStream; |
@synthesize filePath = _filePath; |
@synthesize imageView = _imageView; |
@synthesize statusLabel = _statusLabel; |
@synthesize activityIndicator = _activityIndicator; |
@synthesize startOrStopButton = _startOrStopButton; |
#pragma mark * Status management |
// These methods are used by the core transfer code to update the UI. |
- (void)serverDidStartOnPort:(NSUInteger)port |
{ |
assert( (port != 0) && (port < 65536) ); |
self.statusLabel.text = [NSString stringWithFormat:@"Started on port %zu", (size_t) port]; |
[self.startOrStopButton setTitle:@"Stop" forState:UIControlStateNormal]; |
self.tabBarItem.image = [UIImage imageNamed:@"receiveserverOn.png"]; |
} |
- (void)serverDidStopWithReason:(NSString *)reason |
{ |
if (reason == nil) { |
reason = @"Stopped"; |
} |
self.statusLabel.text = reason; |
[self.startOrStopButton setTitle:@"Start" forState:UIControlStateNormal]; |
self.tabBarItem.image = [UIImage imageNamed:@"receiveserverOff.png"]; |
} |
- (void)receiveDidStart |
{ |
self.statusLabel.text = @"Receiving"; |
self.imageView.image = [UIImage imageNamed:@"NoImage.png"]; |
[self.activityIndicator startAnimating]; |
[[NetworkManager sharedInstance] didStartNetworkOperation]; |
} |
- (void)updateStatus:(NSString *)statusString |
{ |
assert(statusString != nil); |
self.statusLabel.text = statusString; |
} |
- (void)receiveDidStopWithStatus:(NSString *)statusString |
{ |
if (statusString == nil) { |
assert(self.filePath != nil); |
self.imageView.image = [UIImage imageWithContentsOfFile:self.filePath]; |
statusString = @"Receive succeeded"; |
} |
self.statusLabel.text = statusString; |
[self.activityIndicator stopAnimating]; |
[[NetworkManager sharedInstance] didStopNetworkOperation]; |
} |
#pragma mark * Core transfer code |
// This is the code that actually does the networking. |
- (BOOL)isStarted |
{ |
return (self.netService != nil); |
} |
- (BOOL)isReceiving |
{ |
return (self.networkStream != nil); |
} |
- (void)startReceive:(int)fd |
{ |
CFReadStreamRef readStream; |
assert(fd >= 0); |
assert(self.networkStream == nil); // can't already be receiving |
assert(self.fileStream == nil); // ditto |
assert(self.filePath == nil); // ditto |
// Open a stream for the file we're going to receive into. |
self.filePath = [[NetworkManager sharedInstance] pathForTemporaryFileWithPrefix:@"Receive"]; |
assert(self.filePath != nil); |
self.fileStream = [NSOutputStream outputStreamToFileAtPath:self.filePath append:NO]; |
assert(self.fileStream != nil); |
[self.fileStream open]; |
// Open a stream based on the existing socket file descriptor. Then configure |
// the stream for async operation. |
CFStreamCreatePairWithSocket(NULL, fd, &readStream, NULL); |
assert(readStream != NULL); |
self.networkStream = (__bridge NSInputStream *) readStream; |
CFRelease(readStream); |
[self.networkStream setProperty:(id)kCFBooleanTrue forKey:(NSString *)kCFStreamPropertyShouldCloseNativeSocket]; |
self.networkStream.delegate = self; |
[self.networkStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; |
[self.networkStream open]; |
// Tell the UI we're receiving. |
[self receiveDidStart]; |
} |
- (void)stopReceiveWithStatus:(NSString *)statusString |
{ |
if (self.networkStream != nil) { |
self.networkStream.delegate = nil; |
[self.networkStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; |
[self.networkStream close]; |
self.networkStream = nil; |
} |
if (self.fileStream != nil) { |
[self.fileStream close]; |
self.fileStream = nil; |
} |
[self receiveDidStopWithStatus:statusString]; |
self.filePath = nil; |
} |
- (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode |
// An NSStream delegate callback that's called when events happen on our |
// network stream. |
{ |
assert(aStream == self.networkStream); |
#pragma unused(aStream) |
switch (eventCode) { |
case NSStreamEventOpenCompleted: { |
[self updateStatus:@"Opened connection"]; |
} break; |
case NSStreamEventHasBytesAvailable: { |
NSInteger bytesRead; |
uint8_t buffer[32768]; |
[self updateStatus:@"Receiving"]; |
// Pull some data off the network. |
bytesRead = [self.networkStream read:buffer maxLength:sizeof(buffer)]; |
if (bytesRead == -1) { |
[self stopReceiveWithStatus:@"Network read error"]; |
} else if (bytesRead == 0) { |
[self stopReceiveWithStatus:nil]; |
} else { |
NSInteger bytesWritten; |
NSInteger bytesWrittenSoFar; |
// Write to the file. |
bytesWrittenSoFar = 0; |
do { |
bytesWritten = [self.fileStream write:&buffer[bytesWrittenSoFar] maxLength:bytesRead - bytesWrittenSoFar]; |
assert(bytesWritten != 0); |
if (bytesWritten == -1) { |
[self stopReceiveWithStatus:@"File write error"]; |
break; |
} else { |
bytesWrittenSoFar += bytesWritten; |
} |
} while (bytesWrittenSoFar != bytesRead); |
} |
} break; |
case NSStreamEventHasSpaceAvailable: { |
assert(NO); // should never happen for the output stream |
} break; |
case NSStreamEventErrorOccurred: { |
[self stopReceiveWithStatus:@"Stream open error"]; |
} break; |
case NSStreamEventEndEncountered: { |
// ignore |
} break; |
default: { |
assert(NO); |
} break; |
} |
} |
- (void)acceptConnection:(int)fd |
{ |
int junk; |
// If we already have a connection, reject this new one. This is one of the |
// big simplifying assumptions in this code. A real server should handle |
// multiple simultaneous connections. |
if ( self.isReceiving ) { |
junk = close(fd); |
assert(junk == 0); |
} else { |
[self startReceive:fd]; |
} |
} |
static void AcceptCallback(CFSocketRef s, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) |
// Called by CFSocket when someone connects to our listening socket. |
// This implementation just bounces the request up to Objective-C. |
{ |
ReceiveServerController * obj; |
#pragma unused(type) |
assert(type == kCFSocketAcceptCallBack); |
#pragma unused(address) |
// assert(address == NULL); |
assert(data != NULL); |
obj = (__bridge ReceiveServerController *) info; |
assert(obj != nil); |
assert(s == obj->_listeningSocket); |
#pragma unused(s) |
[obj acceptConnection:*(int *)data]; |
} |
- (void)netService:(NSNetService *)sender didNotPublish:(NSDictionary *)errorDict |
// A NSNetService delegate callback that's called if our Bonjour registration |
// fails. We respond by shutting down the server. |
// |
// This is another of the big simplifying assumptions in this sample. |
// A real server would use the real name of the device for registrations, |
// and handle automatically renaming the service on conflicts. A real |
// client would allow the user to browse for services. To simplify things |
// we just hard-wire the service name in the client and, in the server, fail |
// if there's a service name conflict. |
{ |
#pragma unused(sender) |
assert(sender == self.netService); |
#pragma unused(errorDict) |
[self stopServer:@"Registration failed"]; |
} |
- (void)startServer |
{ |
BOOL success; |
int err; |
int fd; |
int junk; |
struct sockaddr_in addr; |
NSUInteger port; |
// Create a listening socket and use CFSocket to integrate it into our |
// runloop. We bind to port 0, which causes the kernel to give us |
// any free port, then use getsockname to find out what port number we |
// actually got. |
port = 0; |
fd = socket(AF_INET, SOCK_STREAM, 0); |
success = (fd != -1); |
if (success) { |
memset(&addr, 0, sizeof(addr)); |
addr.sin_len = sizeof(addr); |
addr.sin_family = AF_INET; |
addr.sin_port = 0; |
addr.sin_addr.s_addr = INADDR_ANY; |
err = bind(fd, (const struct sockaddr *) &addr, sizeof(addr)); |
success = (err == 0); |
} |
if (success) { |
err = listen(fd, 5); |
success = (err == 0); |
} |
if (success) { |
socklen_t addrLen; |
addrLen = sizeof(addr); |
err = getsockname(fd, (struct sockaddr *) &addr, &addrLen); |
success = (err == 0); |
if (success) { |
assert(addrLen == sizeof(addr)); |
port = ntohs(addr.sin_port); |
} |
} |
if (success) { |
CFSocketContext context = { 0, (__bridge void *) self, NULL, NULL, NULL }; |
assert(self->_listeningSocket == NULL); |
self->_listeningSocket = CFSocketCreateWithNative( |
NULL, |
fd, |
kCFSocketAcceptCallBack, |
AcceptCallback, |
&context |
); |
success = (self->_listeningSocket != NULL); |
if (success) { |
CFRunLoopSourceRef rls; |
fd = -1; // listeningSocket is now responsible for closing fd |
rls = CFSocketCreateRunLoopSource(NULL, self.listeningSocket, 0); |
assert(rls != NULL); |
CFRunLoopAddSource(CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); |
CFRelease(rls); |
} |
} |
// Now register our service with Bonjour. See the comments in -netService:didNotPublish: |
// for more info about this simplifying assumption. |
if (success) { |
self.netService = [[NSNetService alloc] initWithDomain:@"local." type:@"_x-SNSUpload._tcp." name:@"Test" port:port]; |
success = (self.netService != nil); |
} |
if (success) { |
self.netService.delegate = self; |
[self.netService publishWithOptions:NSNetServiceNoAutoRename]; |
// continues in -netServiceDidPublish: or -netService:didNotPublish: ... |
} |
// Clean up after failure. |
if ( success ) { |
assert(port != 0); |
[self serverDidStartOnPort:port]; |
} else { |
[self stopServer:@"Start failed"]; |
if (fd != -1) { |
junk = close(fd); |
assert(junk == 0); |
} |
} |
} |
- (void)stopServer:(NSString *)reason |
{ |
if (self.isReceiving) { |
[self stopReceiveWithStatus:@"Cancelled"]; |
} |
if (self.netService != nil) { |
[self.netService stop]; |
self.netService = nil; |
} |
if (self.listeningSocket != NULL) { |
CFSocketInvalidate(self.listeningSocket); |
CFRelease(self->_listeningSocket); |
self->_listeningSocket = NULL; |
} |
[self serverDidStopWithReason:reason]; |
} |
#pragma mark * Actions |
- (IBAction)startOrStopAction:(id)sender |
{ |
#pragma unused(sender) |
if (self.isStarted) { |
[self stopServer:nil]; |
} else { |
[self startServer]; |
} |
} |
#pragma mark * View controller boilerplate |
- (void)viewDidLoad |
{ |
[super viewDidLoad]; |
assert(self.imageView != nil); |
assert(self.statusLabel != nil); |
assert(self.activityIndicator != nil); |
assert(self.startOrStopButton != nil); |
self.activityIndicator.hidden = YES; |
self.statusLabel.text = @"Tap Start to start the server"; |
} |
- (void)viewDidUnload |
{ |
[super viewDidUnload]; |
self.imageView = nil; |
self.statusLabel = nil; |
self.activityIndicator = nil; |
self.startOrStopButton = nil; |
} |
- (void)dealloc |
{ |
[self stopServer:nil]; |
} |
@end |
Copyright © 2012 Apple Inc. All Rights Reserved. Terms of Use | Privacy Policy | Updated: 2012-05-09