MainController.m

/*
     File: MainController.m
 Abstract: OverlayView shows a simple method to draw one view on top of other views. This example shows lines extending from the edge of a controller to the edge of its superview, imitating Interface Builder.
 
  Version: 1.2
 
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#import "MainController.h"
#import "OverlayView.h"
 
@implementation MainController
 
@synthesize editing;
 
- (void)awakeFromNib {
    
    // Programmatically instantiate an OverlayView and add it as the last (frontmost)
    // subview of the outerBox's superview.  (We could instead create the OverlayView in
    // Interface Builder, but adding the OverlayView at runtime keeps the .xib file easier to edit.)
    //
    overlayView = [[OverlayView alloc] initWithFrame:[outerBox frame]];
    
    // Autoresize together with the outerBox.
    [overlayView setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
    
    // Start out hidden, since we're not initially in editing mode.
    [overlayView setHidden:!editing];
    
    // Let the overlayView know which view it should hit test for mouse events in
    // (we wish to exclude the overlay view itself).
    //
    [overlayView setOverlaidView:outerBox];
    
    // This is the key to making an overlay view work. When we insert the view into the
    // list of subviews, it is added as the last item in the array, making it the last to
    // draw and therefore 'on top' of the other sibling views.
    //
    [[outerBox superview] addSubview:overlayView];
    
    // Work around an issue that prevents the scroll view from drawing correctly with
    // overlay views when [NSClipView copiesOnScroll] == YES
    //
    [[scrollView contentView] setCopiesOnScroll:NO];
}
 
- (void)setEditing:(BOOL)edit {
    
    if (edit != [self editing]) {
        // Show the overlayView only when editing
        editing = edit;
        [overlayView setHidden:!editing];
    }
}
 
- (void)dealloc {
    
    [overlayView release];
    [super dealloc];
}
 
@end