NibLoading/NibLoadingAppDelegate.m

/*
     File: NibLoadingAppDelegate.m 
 Abstract: The sample's application delegate used to manage its primary window. 
  Version: 1.1 
  
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 */
 
#import "NibLoadingAppDelegate.h"
#import "MyWindowController.h"
 
@implementation NibLoadingAppDelegate
 
- (void)awakeFromNib {
    
    // Note that as the owner you will get an awake from nib every time a new nib is instatiated.
    // It is important to be aware of this and to make sure you accidentally don't repeat your setup twice.
    static NSInteger awakeFromNibCount = 0;
    NSLog(@"awakeFromNib called %ld", (long)++awakeFromNibCount);
}
 
- (IBAction)btnManualSecondWindowLoadClick:(id)sender {
    
    NSNib *nib = [[NSNib alloc] initWithNibNamed:@"SecondWindow" bundle:nil];
 
    // At this pint, our outlets to inside this nib will be properly setup. It is important to note
    // that they will get overwritten when this is called again!
    // In general, it is good practice to use a unique controller object for each nib you load.
    // You will normally pass that controller as the 'owner'. For simplicity purposes we are passing
    // in this object as the owner.
    //
    [nib instantiateNibWithOwner:self topLevelObjects:nil];
    [_secondWindow makeKeyAndOrderFront:nil];
   
    // Tip: We can reuse the same nib and load it again! This will overwrite the IBOutlet with the new value.
    [nib instantiateNibWithOwner:self topLevelObjects:nil];
    [_secondWindow makeKeyAndOrderFront:nil];
    
}
 
- (IBAction)btnLoadThirdWindowWithController:(id)sender {
    
    // Using a window controller is even easier, and generally better for management for code.
    if (_myWindowController == nil) {
        _myWindowController = [[MyWindowController alloc] initWithWindowNibName:@"ThirdWindow"];
    }
    [_myWindowController.window makeKeyAndOrderFront:nil];
}
 
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender {
    
    return YES;
}
 
@end