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DLSYM(3) BSD Library Functions Manual DLSYM(3) NAME dlsym -- get address of a symbol SYNOPSIS #include <dlfcn.h> void* dlsym(void* handle, const char* symbol); DESCRIPTION dlsym() returns the address of the code or data location specified by the null-terminated character string symbol. Which libraries and bundles are searched depends on the handle parameter. If dlsym() is called with a handle, returned by dlopen() then only that image and any libraries it depends on are searched for symbol. If dlsym() is called with the special handle RTLD_DEFAULT, then all mach-o macho o images in the process (except those loaded with dlopen(xxx, RTLD_LOCAL)) are searched in the order they were loaded. This can be a costly search and should be avoided. If dlsym() is called with the special handle RTLD_NEXT, then the search for the symbol is limited to the images which were loaded after the one issuing the call to dlsym(). RETURN VALUES The dlsym() function returns a null pointer if the symbol cannot be found, and sets an error condition which may be queried with dlerror(). NOTES Unlike other dyld API's, the symbol name passed to dlsym() must NOT be prepended with an underscore. SEE ALSO dlopen(3) dlsym(3) dlerror(3) dyld(3) NSModule(3) NSObjectFileImage(3) ld(1) cc(1) Sept 25, 2004 |