Supporting Attributes

This article describes two techniques you can use to support additional attributes and provide values for individual attributes. For more information on why you might need to do this, see Access Enabling a Cocoa Application.

Using a Convenience Method to Support Attributes

OS X version 10.4 introduced the accessibilitySetOverrideValue:forAttribute: convenience method, which allows you to add an attribute or change the value of an existing attribute without subclassing the accessibility object. Use this method only for adding attributes and supplying values that are unchanging and pertain to the layout of your application, such as titles, descriptions, and links between conceptually related elements.

Don’t use this method to add attributes that should be settable by an assistive application. Attributes you add using the accessibilitySetOverrideValue:forAttribute: method are unsettable by default and will remain unsettable even if you subclass the accessibility object and override the accessibilityIsAttributeSettable: method. For information on the methods to override to support attributes that can be settable, see Overriding Methods to Support Attributes.

Overriding Methods to Support Attributes

NSAccessibility defines four methods for accessing an object’s attributes:

The first method returns an array of attribute names supported by the accessibility object. An assistive application uses this method to determine which attributes an accessibility object supports, so it can later get information about specific ones. The other three methods each operate on an individual attribute, querying or setting the attribute’s value.

When supporting an additional attribute in a subclass, you must override the accessibilityAttributeNames method and append the attribute to the array of attributes already supported by the superclass. For example, if your accessibility object needs to support the NSAccessibilityLinkedUIElementsAttribute, you override this method and insert the attribute into the array. This method is likely to be called numerous times and there could be a large number of attributes, so it should be efficient.

Listing 1 shows an implementation that adds the @"MyAttribute" attribute, initializing a static variable with the array of attribute names the first time the method is invoked:

Listing 1  Supporting an additional attribute

static NSString *MyAttributeName = @"MyAttribute";
 
- (NSArray *)accessibilityAttributeNames
{
    static NSArray *attributes = nil;
    if (attributes == nil) {
        attributes = [[[super accessibilityAttributeNames]
                arrayByAddingObject:MyAttributeName] retain];
    }
    return attributes;
}

When a subclass supports an additional attribute, it must also override the methods that can get that attribute’s value, determine if it is settable, and set its value. Listing 2 shows possible implementations for these methods, using the @"MyAttribute" attribute added in Listing 1.

Listing 2  Supplying information about an added attribute

- (id)accessibilityAttributeValue:(NSString *)attribute
{
    // Determine if the attribute being asked about is the newly added one.
    if ( [attribute isEqualToString:MyAttributeName] )
        return [NSNumber numberWithInt:_MyAttribute];
    else
        // The attribute in question is not the added one, so let
        // the superclass handle it.
        return [super accessibilityAttributeValue:attribute];
}
 
- (BOOL)accessibilityIsAttributeSettable:(NSString *)attribute
{
    // Determine if the attribute being asked about is the newly added one.
    if ( [attribute isEqualToString:MyAttributeName] )
        return YES; // YES if MyAttribute is settable, NO if it is not.
    else
        // The attribute in question is not the added one, so let
        // the superclass handle it.
        return [super accessibilityIsAttributeSettable:attribute];
}
 
- (void)accessibilitySetValue:(id)value
                forAttribute:(NSString *)attribute
{
    // Determine if the attribute being asked about is the newly added one.
    if ( [attribute isEqualToString:MyAttributeName] )
        // Call the subclass’s method to set the attribute’s value.
        [self setMyAttributeValue:[value intValue]];
    else
        // The attribute in question is not the added one, so let
        // the superclass handle it.
        [super accessibilitySetValue:value forAttribute:attribute];
}

When setting an attribute, the implementation ideally should invoke the same methods that would have been invoked if the attribute was modified directly from the user interface.